Fallen Angel's Ring

Fallen Angel's Ring

R

Accessories · RingsCharisma Lv. 2

M. Def.
114
Weight
150

1 common soul crystal and 1 special soul crystal can be inserted. When enchanted, increases Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Atk. Rate and Resistance, Vitality bonus, acquired XP/ SP, Critical Damage for basic attacks and P./ M. skills and damage to immobilized targets. Effects of two identical rings do not stack. CHA +2 Use Scroll: Enchant Fallen Angel's Accessory. Upgrade is available after enchanting to +6; Fallen Angel's Ring Pack is required. Can be augmented.

Can

  • Trade
  • Drop
  • Destroy
  • Sell in private store
  • Store in private warehouse
  • Store in clan warehouse
  • Sell via commission

Cannot

  • Transfer within account
  • Sell to shop
Lv.SuccessFailureBase gainFailure rewardEnchant effect
0
  • Fallen Angel's Ring
  • Resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +10
+150%0 → 1M. Def. +2
  • Fallen Angel's Ring: Enchant effect
  • Resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20
+250%1 → 2M. Def. +4
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20
+350%2 → 3M. Def. +6Fallen Angel's Ring - Challenge Points x1
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20, Energy bonus +10%
+445%3 → 4M. Def. +10Fallen Angel's Ring - Challenge Points x1
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20, Energy bonus +10%, XP/ SP bonus +5%
+545%4 → 5M. Def. +14Fallen Angel's Ring - Challenge Points x1
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20, Energy bonus +10%, XP/ SP bonus +5%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +10%
+640%5 → 6M. Def. +18Fallen Angel's Ring - Challenge Points x2
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +15%, XP/ SP bonus +10%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +15%
+740%6 → 7M. Def. +24Fallen Angel's Ring - Challenge Points x3
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +16%, XP/ SP bonus +11%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +16%
+835%7 → 8M. Def. +30Fallen Angel's Ring - Challenge Points x3
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +17%, XP/ SP bonus +12%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +17%
+917%8 → 9M. Def. +36Fallen Angel's Ring - Challenge Points x3
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +18%, XP/ SP bonus +13%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +18%, damage to immobilized targets +3%
+107%9 → 10M. Def. +42
  • Fallen Angel's Ring: Enchant effect
  • Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +20%, XP/ SP bonus +15%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +20%, damage to immobilized targets +5%
NameDescription
  • Craft Effect - Charisma Lv. 2
  • Passive: Item skills
CHA +2.