Database / Accessories / Earrings / Fallen Angel's Earring
M. Def. 171
Weight 150 1 common soul crystal and 1 special soul crystal can be inserted.
When enchanted, increases Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Atk. Rate and Resistance, Vitality bonus, acquired XP/ SP, Vampiric Rage effect, Received Healing, Critical Damage for basic attacks and P./ M. skills, Attribute Resistance, P. Def., M. Def., and decreases MP Consumption.
Effects of two identical earrings do not stack.
Skill cooldown -2%
Use Scroll: Enchant Fallen Angel's Accessory.
Upgrade is available after enchanting to +6; Fallen Angel's Earring Pack is required.
Can be augmented.
Can Trade Drop Destroy Sell in private store Store in private warehouse Store in clan warehouse Sell via commission Cannot Transfer within account Sell to shop Bonuses Skills
Lv. Success Failure Base gain Failure reward Enchant effect 0 — — — — Fallen Angel's Earring Resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +10 +1 50% 0 → 1 M. Def. +2 — Fallen Angel's Earring: Enchant effect Resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20 +2 50% 1 → 2 M. Def. +4 — Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20 +3 50% 2 → 3 M. Def. +6 Fallen Angel's Earring - Challenge points x1 Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20, Energy bonus +10% +4 45% 3 → 4 M. Def. +10 Fallen Angel's Earring - Challenge points x1 Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20, Energy bonus +10%, XP/ SP bonus +5% +5 45% 4 → 5 M. Def. +14 Fallen Angel's Earring - Challenge points x1 Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +20, Energy bonus +10%, XP/ SP bonus +5%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +3%, Vampiric Rage +3%, Received Healing Effectiveness +10%, Skill MP Consumption -5% +6 40% 5 → 6 M. Def. +18 Fallen Angel's Earring - Challenge points x2 Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +15%, XP/ SP bonus +10%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +5%, Vampiric Rage +5%, Received Healing Effectiveness +12%, Skill MP Consumption -7% +7 40% 6 → 7 M. Def. +24 Fallen Angel's Earring - Challenge points x3 Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +16%, XP/ SP bonus +11%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +6%, Vampiric Rage +5%, Received Healing Effectiveness +13%, All Attribute Resistance +30, Skill MP Consumption -8% +8 35% 7 → 8 M. Def. +30 Fallen Angel's Earring - Challenge points x3 Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +17%, XP/ SP bonus +12%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +7%, Vampiric Rage +6%, Received Healing Effectiveness +14%, All Attribute Resistance +30, Skill MP Consumption -9% +9 17% 8 → 9 M. Def. +36 Fallen Angel's Earring - Challenge points x3 Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +18%, XP/ SP bonus +13%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +8%, Vampiric Rage +7%, Received Healing Effectiveness +15%, All Attribute Resistance +40, P./ M. Def. +3%, Skill MP Consumption -10% +10 7% 9 → 10 M. Def. +42 — Fallen Angel's Earring: Enchant effect Chance and resistance to Weakness/ Confusion/ Obstruction/ Numbness/ Infection/ Petrification/ Pull/ Danger Zone +25, Energy bonus +20%, XP/ SP bonus +15%, Critical Damage for basic attacks and P./ M. Skill Critical Damage +10%, Vampiric Rage +8%, Received Healing Effectiveness +17%, All Attribute Resistance +50, P./ M. Def. +5%, Skill MP Consumption -12%
Name Description Craft Effect - Cooldown Reduction Lv. 2 Passive: Item skills Skill Cooldown -2%