Ability System

Updated:

Three branches — Warrior, Knight, Oracle. Six rows in each. Rows unlock only after you have invested in this same thread the required number of points.

How It Works

  • Abilities are available starting at Level 85.

  • Points are allocated to nodes; each node has 1–4 levels.

  • A skill tree unlocks based on the number of points invested in that branch. Not the entire tree—specifically a particular branch.

  • The distribution can be reset and Save to presets — that is, maintain separate keybindings for PvE and PvP and switch between them.

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Cost of joining a party

Series

Warrior

Knight

Oracle

1

0

0

0

2

5

5

0

3

10

10

5

4

15

15

5

5

20

20

10

6

25

25

15

Remember this table—the entire math behind the build depends on it.

Warrior (Berserker) Tree — Damage

Series

Node

Effects by Level

1

Berserker's Power

Phys./Mag. Attack +1% / +2% / +4%

1

Elemental Attack

Elemental Attack +10 / +20 / +40

1

Berserker's Accuracy

Physical/Magical Accuracy +12 / +24

2

Mastery of Focus

Chance to Crit. Skill ATK +5% / +10%

2

Concentration

Weapon Phys./Mag. Attack +10 / +20 / +30

2

Berserker's Focus

Critical hit chance on normal attacks +20 / +40

2

Berserker's Growth

STR/DEX/INT/AGI +1 / +2 / +3

3

Mastery of Death

Strength Crit. Skill ATK +3% / +6% / +10%

3

Berserker's Agility

Weapon Physical/Magic Attack +20 / +40

3

Whisper of Death

Critical strike chance on normal attacks +3% / +6% / +10%

3

Blind Attack

4

Mastery of the Force

Skill Power +2% / +4% / +8% / +9%

4

Bleeding

Skill cooldown −1% / −3%

4

Berserker's Strength

Base attack power +2% / +4% / +8% / +9%

4

Overwhelming Attack

Chance to inflict disruption/confusion/infection/stun +5…+15, damage to immobilized targets +5…+15%

5

Berserker's Zeal

Phys./Mag. Attack +8% / +9% / +10%

5

Natural Attack

Elemental Attack +50 / +100 / +110 / +120

5

Bloody Battle 🟢

PvE damage +5% / +6% / +7%

5

Dark Battle 🔴

PvP damage +5% / +6% / +7%

6

Combat Mastery

damage +10% / +11% / +12%

🟢 — PvE only 🔴 — PvP only

Knight (Guardian) Tree — Survival

Series

Node

Effects by Level

1

Guardian's Shield

Physical Defense +2% / +4% / +8%

1

Magic Barrier

Mage. Def. +2% / +4% / +8%

1

Elemental Defense

Elemental Protection +10 / +20 / +40

1

Guardian's Evasion

Physical/Magic Evasion +12 / +24

2

Block Master

2

Health Regeneration

Max HP +3% / +6% / +9% / +12%

2

The Guardian's Growth

STR/DEX/INT +1 / +2 / +3

3

Shield of Focus

Chance to land a physical critical hit: −15% / −30% / −50%

3

Shield of Death

Critical damage taken −10% / −20% / −35%

3

Melee Resistance

Resistance to melee weapons +1% / +2% / +3%

3

Resistance to Ranged Attacks

Resistance to ranged weapons +1% / +2% / +3%

4

Guardian's Flame

Phys./Mag. Def. +12% / +14% / +16%

4

Bleeding

Skill cooldown −1% / −3%

4

Guardian Enhancement

Max HP/MP +3% / +6% / +9%

4

Immobilization Protection

Damage taken while immobilized −7% / −15% / −25%

5

Evolution of Life Force

Max HP Limit +500 / +1000 / +1200 / +1500

5

Natural Defense

Elemental Resistance +50 / +100 / +110 / +120

5

Blood Armor 🟢

Damage taken in PvE: −8% / −10% / −12%

5

Dark Armor 🔴

Damage taken in PvP: −8% / −10% / −12%

6

Mastery of Defense

Damage taken −10% / −11% / −12%

Oracle Branch — a utility (and the best PvP hub in the game)

Series

Node

Effects by Level

1

Oracle's Acceleration

Speed +15 / +30

1

Elemental Soul

Elemental Attack and Elemental Defense +5 / +15 / +25

1

Skill Mastery

MP cost for skills: −5% / −15%

1

Oracle's Wits

Trophy pickup radius +5% / +15% / +35%

2

Blessing of the Oracle

+3% experience and SP bonus

2

The Oracle's Reign

Skill Proficiency +10% / +30% / +50% / +60%

2

Potion Mastery

Potion effectiveness +500 / +1000

2

Immunity Boost

Elemental Protection +5…+15, Debuff Resistance +10 / +30 / +50

3

Oracle's Luck

LUC +1 / +2

3

Divine Whisper

Healing received +15% / +30%

4

The Oracle's Breakthrough

all stats +1 / +2

4

Oracle's Haste

Duration of active skills for the Dragonhide Tunic and Saihi Talisman: +20%

5

Severe Bleeding

Skill cooldown −2% / −4%

5

Heavenly Resurrection

HP after resurrection +10% / +20%

6

Oracle's Combat Mastery 🔴

PvP damage +5…+7% and PvP damage taken −5…−7%

6

The Oracle's Wealth

Adena earned +2% / +3% / +5%

Distribution Logic

Three rules that save you dozens of points:

  1. Do not smudge. 12 points in Warrior and 13 in Knight won’t unlock the sixth row anywhere.

  2. First the big picture, then the details. One node in the sixth row (+12% damage) is stronger than five nodes in the first row.

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